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job-system

keenanwoodall/Deform

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

C#
3441
7 个月前

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

C#
1241
4 个月前

Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike

C#
141
4 个月前

A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.

C#
128
1 年前

URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader

C#
92
2 年前

A simple Unity editor tool of procedural mesh generating, modifying and exporting.

C#
54
2 年前

An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project utilizes the Unity Physics, Hybrid Renderer, and Entities packages.

C#
51
4 年前

Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler

C#
50
4 个月前

Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.

C#
36
3 年前

A lock-free multithreaded job system made using C++20 coroutines and atomic operations.

C++
33
2 年前

Fully Destructible GPU Compute Volumetric Terrain Generator in Unity HDRP

C#
33
2 天前

Player for Lottie animations, powered by rlottie, multithread/Job System-friendly

C#
31
1 个月前

2048 like game using Unity's ECS

ASP
28
7 年前

Use classes and other managed types with Unity's Job System

C#
27
1 年前

Micro helper library for Unity's Job System

C#
23
9 个月前

Коллекция известных структур данных пространственного разбиения в управляемой и нативной формах.

C#
13
3 年前

Cranberry Game Engine is my Personal hobby game engine

C++
11
9 个月前

(Deprecated) Framework to write high performant multi-threaded code in Unity3D (compatible with jobs) with the possibility of having an ECS pattern, still in heavy work.

C#
11
6 年前