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doom-2

Doom port for DOS, optimized to be as fast as possible!

C
681
3 天前

DOOM: BFA (Big Freaking Anniversary) Edition (former Classic RBDoom 3 BFG) is a source port based on RBDOOM-3-BFG and enchance the experience of Ultimate DOOM, DOOM 2 and DOOM 3.

C++
221
2 天前

An archive of John Carmack’s .plan files in readable markdown format

185
8 年前

A community continuation of the OBLIGE Level Maker, originally by Andrew Apted, combined with ObAddon.

Lua
174
12 天前

<img alt="suspect" src="https://github.githubassets.com/images/icons/emoji/suspect.png?v8" /> Classic DOOM recompiled with WebAssembly <img alt="feelsgood" src="https://github.githubassets.com/images/icons/emoji/feelsgood.png?v8" />

C++
101
4 个月前

Cross-Platform OpenGL Doom Source Port with powerful modding features

C
85
1 天前

A repository of community-built prefabs and other enhancements for Oblige 7.70

Lua
81
4 年前

WMD (Wad Manager for Doom) is a mod manager/launcher for Doom

C#
25
6 年前
Kotlin
20
3 年前

RAMP Assembler for Rapid Tessellation

PHP
19
5 个月前

Main Repo for "Aetherius" (for Doom1/2 w/ GZDoom)

12
3 天前

Doom Multiplayer Server with Ktor

Kotlin
9
1 年前

Compacts all assets of the project into ZDoom's ZIP filesystem standards.

PowerShell
7
3 个月前

A utility package for GZDoom and Zandronum to display multiple MAPINFO episode-clearing mods together.

7
3 年前

An experimental DOOM Node Builder, written in C++

C++
7
2 年前

Who Dun It: Reloaded - an in-dev fork of the original Who Dun It mod for Zandronum.

GLSL
6
7 个月前

The Official EDGE 64 Project Portal

5
2 年前

An upkept version of the Hideous Destructor Community's 'HDBulletLib' addon for community use.

C#
5
3 个月前