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hdrp

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C#
1983
2 年前

Testbed project for Unity HDRP (High Definition Render Pipeline)

ShaderLab
1229
5 年前

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

C#
460
2 年前

Unity remaster of the classic Sponza scene.

C#
320
1 年前

VR Demo project using HDRP and unity 2019.3

C#
294
4 年前

VFX graph workshop in HDRP with samples

C#
217
3 年前

Optimized implementation of camera stacking for UI only in HDRP.

ShaderLab
203
1 个月前

This utility is for Unity to configure application window style. With this utility, you can make your application window transparent, frameless and more.

C#
178
2 年前

Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional attempt to create grass using compute shaders + DrawProceduralIndirect. This project was written for Unity version 2019.4.11f1 and given the volatile nature of hand-writing HDRP shaders I doubt it will work in newer versions!

C#
79
4 年前

Import a MagicaVoxel project to Unity using the new VFX Graph

C#
79
2 年前

custom procedural sky renderers for HDRP

C#
61
1 年前

Blit-only custom render classes for HDRP

C#
50
6 年前

HDRP remaster of the classic Sponza scene.

C#
47
3 年前

Test project for the "specular occlusion from bent normal" feature in Unity HDRP

44
7 年前

GPU voxel mesh generation and drawing in Unity HDRP

HLSL
44
2 年前

Custom post processing effect with the AOV output feature of HDRP

C#
27
4 年前

HDR video format converter for Unity HDRP

ShaderLab
26
4 年前

Pack any color data into texture channels.

C#
25
1 年前

Linear to S-Log3 converter for Unity HDRP

ShaderLab
24
5 年前