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opengles3
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ThorVG is the next-generation high-performance vector graphics engine—lightweight, cross-platform, and ready for SVG, Lottie, and beyond.
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
opengl es 3.0 high performance 2d game engine c++20
Rendring NEXRAD Data
Morphing Geometric Shapes with SDF in Fragment Shaders GLSL
Experimental Zero-Cost Type-State OpenGLES Wrapper
Android Livewallpaper built with OpenGL which uses a random Lissajous figure to create smoothly changing Julia sets
Plug-and-play 2D graphics C++ library built on top of OpenGL ES 3.0 API