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sharpdx
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Helix Toolkit is a collection of 3D components for .NET.
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Accurate and high performance C++ interop code generator for C#.
Draw hardware accelerated graphics using our Direct2D1 renderer and create transparent click-through windows.
This is a C# repository based off the Rastertek Tutorial Series posted on www.Rastertek.com, is a literal conversion of the C++ implementations posted on the WebSite, to a .NET C# based implementation using SharpDX 3.0.2, DirectX 11 & WinForms. This is intended for C# developers to use as a reference when trying to learn DirectX 11 3D programming, especially when most examples using DirectX are written in C++, so this repo is mimiking ALOT of common C++ DirectX style code writing but in your favorite language C#! So please unless you find an error its not intended for new contributions, its easy to run these tutorials as I have included a Winforms UI for executing every Tutorial example found on www.Rastertek.com. Enjoy!.
Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.
DX .NET, a fork of SharpDX, is free software allowing the development of high performance game, 2D and 3D graphics rendering as well as realtime sound application.
Real-time 2D rendering utilities based on Vortice.Windows/Direct2D.
A game engine that renders primitive objects by utilizing raymarching
🎥 Windows screen capturing and recording library
🔴 Captain desktop and in-game recording HUD interface
VSTO Addin providing current presentation as NDI(R) realtime stream using SharpDX
A simple C# based terrain generation / rendering tool
⚓ The minimal, extensible screen capturer