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spatial-audio
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PipeWire Guide. Learn about how PipeWire gives your Linux system a Professional Audio/Video Processing workflow.
Spatial Audio Rendering on the web.
🔬 🔈 graph-based audio engine
A fast C++23 3D game engine for modern devices, with wide platform support
A collection of spatial audio related VST/LV2 plug-ins developed using JUCE and the Spatial_Audio_Framework
A cross-platform framework for developing spatial audio algorithms and software in C/C++
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Free, open-source tools for Ambisonic 3D panning within Max for Live 10+
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
[ICML 2025] PyTorch Implementation of "OmniAudio: Generating Spatial Audio from 360-Degree Video"
Spatial Audio Python Package
Official code for "Learning Neural Acoustic Fields" (NeurIPS 2022)
Dataset and evaluation code of ISDrama(ACM-MM 2025): Immersive Spatial Drama Generation through Multimodal Prompting
This repository provides plugins, tools and samples for integrating spatial audio and acoustics into your Unity 3D applications and games.
A large synthetic dataset of spatial audio with multiple labels
A JavaScript version of the Bose Frames SDK
The official repo for paper "Spatial Speech Translation: Translating Across Space With Binaural Hearables"