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wgl

Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.

C
4258
5 个月前

The OpenGL Extension Wrangler Library

C
2794
1 个月前

An OpenGL implementation enabling 3D acceleration for Windows and Linux guests in QEMU/KVM

C
95
4 个月前

An OpenGL loading library, with support for GL, GLES, EGL, GLX and WGL

C
32
4 天前

Simple Platform Bindings for graphic context management

C#
18
2 年前

A tutorial that explains how to create an OpenGL context for X11, WinAPI and Cocoa.

C
12
1 年前

GLGpuSelect is a cross-platform drop-in replacement for opengl32.dll on Windows and libGL.so on Linux that enables per-application GPU selection

C++
4
19 小时前

Cross-Platform OpenGL Windowing Library

C
3
6 年前

WebGraphicLibrary-buffer is a lightweight and efficient WebGL buffer wrapper. This library provides an easy-to-use interface for creating and managing WebGL buffers, making it convenient to handle vertex data, element indices, and more in your WebGL applications

JavaScript
2
2 年前

A simple template for creating sprites in your JavaScript projects.

JavaScript
2
2 年前

WebGraphicLibrary context is a lightweight npm package that provides a simple function to retrieve the WebGL context from an HTML canvas element.

JavaScript
2
2 年前

Mobile-focused extension wrangling for Khronos APIs (OpenGL, OpenGL-ES, EGL, etc).

C++
1
3 个月前

Cross-platform bridge for OpenGL implementation. Used by `Black::Framework` to simplify the initialization and tuning of OpenGL on different platforms.

C++
1
2 个月前

Cross-Platform Multithreaded OpenGL Framework

C
1
2 年前

The "GL Texture" is a useful and efficient WebGL texture wrapper that simplifies handling textures in your projects. With this library, you can easily create, bind, and set texture data within your WebGL context. The installation is straightforward, and the library can be seamlessly integrated into your project using npm.

JavaScript
1
2 年前

OpenGL, OpenGL ES and EGL extensions from Khronos website

Python
0
9 年前

Nautilus is an open-source 3d game engine written in modern C++ with OpenGL and Vulkan.

C++
0
6 个月前