Repository navigation

#

wgsl

Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.

TypeScript
4560
2 天前
patriciogonzalezvivo/lygia

LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

GLSL
2857
5 天前

WebGPU tutorials inspired by LearningWebGL.com. Use both WGSL and GLSL/SPIR-V.

TypeScript
552
2 年前

Learn wgpu 中文版

Rust
402
2 个月前

🕸 Import, inline (and minify) GLSL/WGSL shader files 🔌

JavaScript
353
2 天前

TypeScript library that enhances the WebGPU API, allowing resource management in a type-safe, declarative way.

TypeScript
311
1 天前

Tutorial: Rust wgpu graphics programming on native devices and the web.

303
2 年前
JavaScript
221
1 个月前

A WebGPU Shading Language parser and reflection library for Javascript.

TypeScript
213
9 天前

A tiny WGSL online editor

JavaScript
180
2 年前

Shaders and other small Bevy examples

Rust
176
19 天前

Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules

Rust
168
2 天前

Go bindings for WebGPU, a safe & cross-platform GPU abstraction

Go
157
8 个月前

🦠 Slime mold simulation with WebGPU and TypeScript.

TypeScript
155
3 个月前

Large-scale 3D graph vis software written in Rust.

Rust
150
1 年前

Rendering engine based on webgpu

JavaScript
139
2 个月前

WebGPU tech demo showcasing various graphics techniques

TypeScript
136
3 个月前

Tools and IntelliSense for GLSL and WGSL.

TypeScript
132
2 个月前
TypeScript
126
6 个月前