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boids
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An interactive ecosystem and evolution simulator written in C and OpenGL, for GNU/Linux.
🐟 🐛 Small Inteli Creatures Based On Steering Behaviours
A free, header-only C++ swarming (flocking) library for real-time applications
#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.
3D Boids implementation with grid partitioning and WebWorker support.
Simulate a pandemic with artificial life objects.
🦢 The boids flocking simulation in Wasm using Ebiten!
This is a Boids Simulation, written in Python with Pygame.
2D Flocking in the Unity3D game engine using Craig Reynolds' boids
Minimalist real-time 3D particles simulator (Boids, Fluids, Clouds) based on OpenGL/OpenCL frameworks
A Flocking simulation tutorial, using webgl and canvas2d in javascript.用javascript模拟鸟群的教程
UE5 Niagara Compute Shader Integration Example (Boids)
Jetpack Compose Boids | Flocking Insect 🐜. bird or Fish simulation using Jetpack Compose Desktop 🚀, using Canvas API 🎨
An implementation of the Boids program using C++ and the SFML library.
Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠
3D Inverse Kinematics with Constraints and... GPU Ray Tracing!
CPU and GPU implementations of Craig Reynold's boids in Unity.