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fsm

Finite State Machine for Go

Go
3004
8 个月前

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

C#
2944
2 年前

Django friendly finite state machine support

Python
2344
1 年前

squirrel-foundation is a State Machine library, which provided a lightweight, easy use, type safe and programmable state machine implementation for Java.

Java
2214
1 年前

A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.

C#
1260
19 天前
qmuntal/stateless

Go library for creating finite state machines

Go
1039
3 个月前

Stately.js is a JavaScript based finite-state machine (FSM) engine for Node.js and the browser.

JavaScript
812
7 年前

Unity HTFramework, a rapid development framework of client based on Unity.

C#
759
5 天前

Hierarchical state machines for designing event-driven systems

Rust
649
15 天前

Functional API for Microsoft Orleans http://orleanscontrib.github.io/Orleankka

C#
498
2 个月前

A feature-rich, yet simple finite state machine (FSM) implementation in C

C
497
6 年前

A finite state machine library using ES6 promises

JavaScript
460
3 年前

QP/C++ Real-Time Event Framework/RTOS is a lightweight implementation of the asynchronous, event-driven Active Object (Actor) model combined with Hierarchical State Machines.

C++
414
2 天前

Powerful Kotlin Multiplatform library with clean DSL syntax for creating complex state machines and statecharts driven by Kotlin Coroutines.

Kotlin
410
3 个月前