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gpgpu-computing
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Thin, unified, C++-flavored wrappers for the CUDA APIs
OpenCL is the most powerful programming language ever created. Yet the OpenCL C++ bindings are cumbersome and the code overhead prevents many people from getting started. I created this lightweight OpenCL-Wrapper to greatly simplify OpenCL software development with C++ while keeping functionality and performance.
Vulkan compute for people
Graphics Processing Unit (GPU) Architecture Guide
Insanely fast Open Source Computer Vision library for ARM and x86 devices (Up to #50 times faster than OpenCV)
Amplifier allows .NET developers to easily run complex applications with intensive mathematical computation on Intel CPU/GPU, NVIDIA, AMD without writing any additional C kernel code. Write your function in .NET and Amplifier will take care of running it on your favorite hardware.
Simple experimental async GPGPU framework for Rust
qCUDA: GPGPU Virtualization at a New API Remoting Method with Para-virtualization
A compute shader implementation of the OneSweep sorting algorithm.
WebGPU water simulation handling up to a million particles.
LPGPU2 CodeXL power performance analysis and feedback tool for GPUs
High-performance library for approximate inference on discrete Bayesian networks on GPU and CPU
GPU-accelerated atmospheric ice crystal halo simulator
Learn and understand compute shader operations and control flow.
n-body-simulation performance test suite