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texturing
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Node-based Visual Programming Toolbox
Algorithm to texture 3D reconstructions from multi-view stereo images
Provides a layer based user interface and utility functions for creating complex materials in Blender.
simple way to edit blender textures in krita, alternative to using blender image editor
Local text-driven editing of 3D shapes with Cascaded Score Distillation
WebGL node-driven procedural material generator prototype
🍞 One-click automated HDA for baking displacement maps with Houdini 19.5
Procedural terrain generator recreating the Swiss topology
Sample code for the article 'Real-Time Layered Materials Compositing Using Spatial Clustering Encoding'
Mirror of the TexTools Blender repository
[DEPRECATED] A fork of the popular Minecraft resource pack Dandelion, adding mod support & vanilla improvements