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Godot

Created by Juan Linietsky and Ariel Manzur

godotengine
godotengine.org
维基百科
godotengine logo

Godot Engine 是一款功能丰富的跨平台游戏引擎, 可以为主流桌面平台(Linux、macOS、Windows)、移动设备(Android、iOS)和基于 Web 的(HTML5)平台创建 2D 和 3D 游戏。

Godot Engine – Multi-platform 2D and 3D game engine

C++
101795
1 天前
Orama-Interactive/Pixelorama

Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

GDScript
8623
5 小时前

Redot Engine – Multi-platform 2D and 3D game engine

C++
5601
14 天前
reStructuredText
4654
42 分钟前
RodZill4/material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine

GDScript
4486
19 小时前
GodotSteam/GodotSteam

An ecosystem of tools for Godot Engine and Valve's Steam. For Linux, Mac, and Windows.

C++
3525
12 天前
nathanhoad/godot_dialogue_manager

A powerful nonlinear dialogue system for Godot

GDScript
3033
2 天前
ramokz/phantom-camera

👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.

GDScript
2877
11 小时前
bitbrain/beehave

🐝 behavior tree AI for Godot Engine

GDScript
2668
1 天前

Godot Jolt is a Godot extension that integrates the Jolt physics engine

C++
2447
13 天前

A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.

GDScript
1820
3 天前

Orchestrator: Unleashing Creativity with Visual Scripting

C++
1309
2 天前
GDScript
1280
1 个月前
2shady4u/godot-sqlite

GDExtension wrapper for SQLite (Godot 4.x+)

C++
1208
16 天前

2D, 3D & VR experiments and tutorials in Godot 3 & 4

GDScript
909
10 个月前

Godot 4 addon for RPG data management such items, inventories, spells, mobs, quests and NPCs.

GDScript
897
3 个月前

Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resources)

GDScript
853
2 年前