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Mazes

A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish.
A huge variety of algorithms exist for generating and solving mazes. These are not only fun to implement, but also are a good way to familiarise yourself with programming techniques, algorithms, and languages.
Generate mazes of different shapes and arbitrary sizes using graph theory
Game examples implemented as .NET console applications primarily for providing education and inspiration. :)
Maze algorithms implemented in CoffeeScript, with an eye toward demonstrating how the algorithms work by animating them.
Collection of Reinforcement Learning / Meta Reinforcement Learning Environments.
A package of 18 text-based modern games
C++ Bitmap Library https://www.partow.net/programming/bitmap/index.html
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
A macOS screensaver that procedurally generates a maze and then solves it
This is repository for the course ROS2 Autonomous Driving and SLAM using NAV2 with TurtleBot3 on Udemy.
Create aesthetic mazes of different shapes, tiles, sizes and more using a CLI tool. A website is also available at https://mazes.apixelinspace.com
A comprehensive library of algorithms for creating perfect mazes.