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Build librealsense 2.0 library on the NVIDIA Jetson TX Development kit. Intel RealSense D400 series cameras.
Build librealsense 2.0 library on the NVIDIA Jetson AGX Xavier Developer Kit. Intel RealSense D400 series cameras.
Anaglyph Camera for Stereo 3D Rendering for OpenFrameworks
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
Easily customizable camera follow system for a 3D platformer for the Unity Engine. Features hard and soft follow zones for follow target, an independent virtual camera with its own follow parameters that controll dead zones for height follow, and a radius and follow speed to the camera rig.
An open source gait analysis system with a 3D imaging system
LIPSedge™ AE400 Industrial 3D Camera brings RealSense™ technology to NVIDIA Isaac Robot platform.
More LIPSedge SDK samples written in OpenNI2 programming interface to demonstrate LIPSedge camera functions and features.
Minimalist Camera3D script with realistic camera shake and interpolated rotation.