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phong-lighting

CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.

C
441
1 个月前

2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.

C++
305
1 个月前

Ray tracer with phong lighting, reflections, refractions, normal mapping, procedural textures, super sampling, and depth of field.

Forth
184
3 年前

Raytracing project in Unity for computer graphics graduate credit.

C#
34
8 年前

Vulkan GPU Framework for Graphics and Compute in Go, now developed at https://github.com/cogentcore/core/tree/main/gpu

Go
32
2 个月前

Ray Tracer implementation in C++, Random Sample AA, multi-threading, bvh acceleration, temporal denoising, soft shadows, and runtime comparisons on different CPUs

C
13
6 年前

☀ ⚡ Ray tracer developed as final project for my computer graphics course at University Milano-Bicocca.

Objective-C
12
8 年前

Ray tracing is a rendering technique for generating an image by tracing the path of light.

Python
12
5 年前

3D Modeling Graphics System (Win 3.1, Borland C++, 1996)

C++
10
8 年前

레이트레이서를 C 언어로 만들어보는 실습 교재입니다.

8
4 年前

A 3D Real-Time Renderer using OpenGL and C++.

C++
8
5 年前

🔴 👄 a (vanilla ) WebGL poc-study with Raymarching & Phong Shading.

JavaScript
6
6 年前

My work in C#/WPF for the 6th Semester "Computer Graphics" class in the Computer Science B.S. program at Politechnika Warszawa. Image Processing, Rasterization & 3D-Modeling

C#
5
3 年前

This project is an introduction to the beautiful world of Raytracing: to render simple Computer-Generated-Images and implement mathematical formulas.

C
4
3 年前