Repository navigation

#

bsdf

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

C++
236
8 小时前

Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.

C
107
3 年前

Viewer for BSDF, BRDF, and BTDF

C++
57
4 个月前

Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU

C++
56
2 年前

SCATMECH: Polarized light scattering C++ class library

C++
32
8 个月前

An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL

C++
18
17 天前

A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.

Rust
15
2 年前

RenderToy is an experimental path tracing rendering library for academic purposes.

C++
12
2 年前

a simple physically based rendering renderer.

C++
11
4 年前

A lightweight, portable and powerful pathtracer

C
10
10 个月前

MIS (Multiple importance sampling) and hair bsdf implementation built on top of Yocto/GL

C++
5
2 年前

3 flavors of path tracing renderers, one adapted from course with prof. Greg Turk

C++
4
2 年前

This script converts from Principled BSDF to MSFS Material Params in Blender, for use with Microsoft Flight Simulator GLTF Exporter

Python
3
1 年前